# (decoded with TMPL 139) First PICT: 0 Last PICT: 0 Ticks per PICT: 0 Fire Sound: 611 Hit Object Effect: 3 Hit Object Sound: 1026 Hit Land Effect: 2 Hit Land Sound: 0 Damage Type: 0 Ticks until Explosion: 0 Explosion Radius: 0 Activation Radius: 0 Bump Radius: 0 Fade Amount: 0 Hit Points: 0 Height: 20 Width: 20 Turn Rate: 0 Brightness: 0 Bright Radius: 0 Overhead color: 0x0000 Default Damage (if no weapon): 0 Default speed (if no weapon): 0 Land Damage: 0 Yaw Spin (*32): 100 Pitch Spin (*32): 0 Roll Spin (*32): 0 Fired Bullet Type: 0 Reserved: 0 Reserved: 0 Reserved: 0 Gravity: false Use Tree: true Go Through Objects: false Follow land contour: false Damage shields only: false Damage armor only: false Ignore shields: false Reserved: false Reserved: false Reserved: false Reserved: false Reserved: false Reserved: false Reserved: false Reserved: false Reserved: false